Continual Flame
2nd-level evocation
- Casting Time: 1 action
- Range: Touch
- Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
- Duration: Until dispelled
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A Continual Flame can be covered or hidden but not smothered or quenched.
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.