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  • Races
    • Racial Traits
      • Ability Score Increase
      • Age
      • Alignment
      • Size
      • Speed
      • Languages
      • Subraces
    • Dwarf
      • Dwarf Traits
      • Hill Dwarf
    • Elf
      • Elf Traits
      • High Elf
    • Halfling
      • Halfling Traits
      • Lightfoot
    • Human
      • Human Traits
    • Dragonborn
      • Dragonborn Traits
    • Gnome
      • Gnome Traits
      • Rock Gnome
    • Half-Elf
      • Half-Elf Traits
    • Half-Orc
      • Half-Orc Traits
    • Tiefling
      • Tiefling Traits
  • Barbarian
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Barbarian
      • Rage
      • Unarmored Defense
      • Reckless Attack
      • Danger Sense
      • Primal Path
      • Ability Score Improvement
      • Extra Attack
      • Fast Movement
      • Feral Instinct
      • Brutal Critical
      • Relentless Rage
      • Persistent Rage
      • Indomitable Might
      • Primal Champion
    • Primal Paths
      • Path of the Berserker
  • Bard
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Bard
      • Spellcasting
      • Bardic Inspiration
      • Jack of All Trades
      • Song of Rest
      • Bard College
      • Expertise
      • Ability Score Improvement
      • Font of Inspiration
      • Countercharm
      • Magical Secrets
      • Superior Inspiration
    • Bard Colleges
      • College of Lore
  • Cleric
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Cleric
      • Spellcasting
      • Divine Domain
      • Channel Divinity
      • Ability Score Improvement
      • Destroy Undead
      • Divine Intervention
    • Divine Domains
      • Life Domain
  • Druid
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Druid
      • Druidic
      • Spellcasting
      • Wild Shape
      • Druid Circle
      • Ability Score Improvement
      • Timeless Body
      • Beast Spells
      • Archdruid
    • Druid Circles
      • Circle of the Land
    • Sacred Plants and Wood
    • Druids and the Gods
  • Fighter
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Fighter
      • Fighting Style
      • Second Wind
      • Action Surge
      • Martial Archetype
      • Ability Score Improvement
      • Extra Attack
      • Indomitable
    • Martial Archetypes
      • Champion
  • Monk
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Monk
      • Unarmored Defense
      • Martial Arts
      • Ki
      • Unarmored Movement
      • Monastic Tradition
      • Deflect Missiles
      • Ability Score Improvement
      • Slow Fall
      • Extra Attack
      • Stunning Strike
      • Ki-Empowered Strikes
      • Evasion
      • Stillness of Mind
      • Purity of Body
      • Tongue of the Sun and Moon
      • Diamond Soul
      • Timeless Body
      • Empty Body
      • Perfect Self
    • Monastic Traditions
      • Way of the Open Hand
  • Paladin
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Paladin
      • Divine Sense
      • Lay on Hands
      • Fighting Style
      • Spellcasting
      • Divine Smite
      • Divine Health
      • Sacred Oath
      • Ability Score Improvement
      • Extra Attack
      • Aura of Protection
      • Aura of Courage
      • Improved Divine Smite
      • Cleansing Touch
    • Sacred Oaths
      • Oath of Devotion
    • Breaking Your Oath
  • Ranger
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Ranger
      • Favored Enemy
      • Natural Explorer
      • Fighting Style
      • Spellcasting
      • Ranger Archetype
      • Primeval Awareness
      • Ability Score Improvement
      • Extra Attack
      • Land's Stride
      • Hide in Plain Sight
      • Vanish
      • Feral Senses
      • Foe Slayer
    • Ranger Archetypes
      • Hunter
  • Rogue
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Rogue
      • Expertise
      • Sneak Attack
      • Thieves' Cant
      • Cunning Action
      • Roguish Archetype
      • Ability Score Improvement
      • Uncanny Dodge
      • Evasion
      • Reliable Talent
      • Blindsense
      • Slippery Mind
      • Elusive
      • Stroke of Luck
    • Roguish Archetypes
      • Thief
  • Sorcerer
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Sorcerer
      • Spellcasting
      • Sorcerous Origin
      • Font of Magic
      • Metamagic
      • Ability Score Improvement
      • Sorcerous Restoration
    • Sorcerous Origins
      • Draconic Bloodline
  • Warlock
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Warlock
      • Otherworldly Patron
      • Pact Magic
      • Eldritch Invocations
      • Pact Boon
      • Ability Score Improvement
      • Mystic Arcanum
      • Eldritch Master
    • Eldritch Invocations
      • Agonizing Blast
      • Armor of Shadows
      • Ascendant Step
      • Beast Speech
      • Beguiling Influence
      • Bewitching Whispers
      • Book of Ancient Secrets
      • Chains of Carceri
      • Devil's Sight
      • Dreadful Word
      • Eldritch Sight
      • Eldritch Spear
      • Eyes of the Rune Keeper
      • Fiendish Vigor
      • Gaze of Two Minds
      • Lifedrinker
      • Mask of Many Faces
      • Master of Myriad Forms
      • Minions of Chaos
      • Mire the Mind
      • Misty Visions
      • One with Shadows
      • Otherworldly Leap
      • Repelling Blast
      • Sculptor of Flesh
      • Sign of Ill Omen
      • Thief of Five Fates
      • Thirsting Blade
      • Visions of Distant Realms
      • Voice of the Chain Master
      • Whispers of the Grave
      • Witch Sight
    • Otherworldly Patrons
      • The Fiend
    • Your Pact Boon
  • Wizard
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Wizard
      • Spellcasting
      • Arcane Recovery
      • Arcane Tradition
      • Ability Score Improvement
      • Spell Mastery
      • Signature Spells
    • Arcane Traditions
      • School of Evocation
    • Your Spellbook
  • Beyond 1st Level
    • Character Advancement
  • Multiclassing
    • Prerequisites
      • Multiclassing Prerequisites
    • Experience Points
    • Hit Points and Hit Dice
    • Proficiency Bonus
    • Proficiencies
      • Multiclassing Proficiencies
    • Class Features
      • Channel Divinity
      • Extra Attack
      • Unarmored Defense
      • Spellcasting
  • Alignment
    • Alignment in the Multiverse
  • Languages
    • Standard Languages
    • Exotic Languages
  • Inspiration
    • Gaining Inspiration
    • Using Inspiration
  • Backgrounds
    • Proficiencies
    • Languages
    • Equipment
    • Suggested Characteristics
    • Customizing a Background
  • Acolyte
    • Feature: Shelter of the Faithful
    • Suggested Characteristics
  • Equipment
    • Standard Exchange Rates
    • Selling Treasure
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
    • Armor
    • Getting Into and Out of Armor
    • Donning and Doffing Armor
  • Weapons
    • Weapon Proficiency
    • Weapon Properties
      • Improvised Weapons
      • Silvered Weapons
      • Special Weapons
    • Weapons
  • Adventuring Gear
    • Adventuring Gear
    • Container Capacity
    • Equipment Packs
  • Tools
    • Tools
  • Mounts and Vehicles
    • Mounts and Other Animals
    • Tack, Harness, and Drawn Vehicles
    • Waterborne Vehicles
  • Trade Goods
    • Trade Goods
  • Expenses
    • Lifestyle Expenses
      • Lifestyle Expenses
    • Self-Sufficiency
    • Food, Drink, and Lodging
      • Food, Drink, and Lodging
    • Services
      • Services
    • Spellcasting Services
  • Feats
  • Grappler
  • Using Ability Scores
    • Ability Scores and Modifiers
      • Ability Scores and Modifiers
    • Advantage and Disadvantage
    • Proficiency Bonus
    • Ability Checks
      • Typical Difficulty Classes
      • Contests
      • Skills
      • Passive Checks
      • Working Together
  • Using Each Ability
    • Strength
      • Strength Checks
      • Attack Rolls and Damage
      • Lifting and Carrying
      • Variant: Encumbrance
    • Dexterity
      • Dexterity Checks
      • Attack Rolls and Damage
      • Armor Class
      • Initiative
      • Hiding
    • Constitution
      • Constitution Checks
      • Hit Points
    • Intelligence
      • Intelligence Checks
      • Spellcasting Ability
    • Wisdom
      • Wisdom Checks
      • Spellcasting Ability
    • Charisma
      • Charisma Checks
      • Spellcasting Ability
  • Saving Throws
  • Time
  • Movement
    • Speed
      • Travel Pace
      • Difficult Terrain
    • Special Types of Movement
      • Climbing, Swimming, and Crawling
      • Jumping
  • The Environment
    • Falling
    • Suffocating
    • Vision and Light
      • Blindsight
      • Darkvision
      • Truesight
    • Food and Water
      • Food
      • Water
    • Interacting with Objects
  • Resting
    • Short Rest
    • Long Rest
  • Between Adventures
    • Lifestyle Expenses
    • Downtime Activities
      • Crafting
      • Practicing a Profession
      • Recuperating
      • Researching
      • Training
  • The Order of Combat
    • Combat Step by Step
    • Surprise
    • Initiative
    • Your Turn
      • Bonus Actions
      • Other Activity on Your Turn
    • Reactions
  • Movement and Position
    • Breaking Up Your Move
      • Moving between Attacks
      • Using Different Speeds
    • Difficult Terrain
    • Being Prone
    • Interacting with Objects Around You
    • Moving Around Other Creatures
    • Flying Movement
    • Creature Size
      • Size Categories
      • Space
      • Squeezing into a Smaller Space
  • Actions in Combat
    • Attack
    • Cast a Spell
    • Dash
    • Disengage
    • Dodge
    • Help
    • Hide
    • Ready
    • Search
    • Use an Object
  • Making an Attack
    • Attack Rolls
      • Modifiers to the Roll
      • Rolling 1 or 20
    • Unseen Attackers and Targets
    • Ranged Attacks
      • Range
      • Ranged Attacks in Close Combat
    • Melee Attacks
      • Opportunity Attacks
      • Two-Weapon Fighting
      • Grappling
      • Contests in Combat
      • Shoving a Creature
  • Cover
  • Damage and Healing
    • Hit Points
    • Damage Rolls
      • Critical Hits
      • Damage Types
    • Damage Resistance and Vulnerability
    • Healing
    • Dropping to 0 Hit Points
      • Instant Death
      • Falling Unconscious
      • Death Saving Throws
      • Stabilizing a Creature
      • Monsters and Death
    • Knocking a Creature Out
    • Temporary Hit Points
  • Mounted Combat
    • Mounting and Dismounting
    • Controlling a Mount
  • Underwater Combat
  • Spellcasting
    • What Is a Spell?
      • Spell Level
      • Known and Prepared Spells
      • Spell Slots
      • Cantrips
      • Rituals
    • Casting a Spell
      • Casting Time
      • Range
      • Components
      • Duration
      • Targets
      • Areas of Effect
      • Saving Throws
      • Attack Rolls
      • The Schools of Magic
    • Combining Magical Effects
  • Spell Lists
    • Bard Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
    • Cleric Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
    • Druid Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
    • Paladin Spells
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
    • Ranger Spells
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
    • Sorcerer Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
    • Warlock Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
    • Wizard Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
  • Spell Descriptions
    • Acid Arrow
    • Acid Splash
    • Aid
    • Alarm
    • Alter Self
    • Animal Friendship
    • Animal Messenger
    • Animal Shapes
    • Animate Dead
    • Animate Objects
      • Animated Object Statistics
    • Antilife Shell
    • Antimagic Field
    • Antipathy/Sympathy
    • Arcane Eye
    • Arcane Hand
    • Arcane Lock
    • Arcane Sword
    • Arcanist's Magic Aura
    • Astral Projection
    • Augury
    • Awaken
    • Bane
    • Banishment
    • Barkskin
    • Beacon of Hope
    • Bestow Curse
    • Black Tentacles
    • Blade Barrier
    • Bless
    • Blight
    • Blindness/Deafness
    • Blink
    • Blur
    • Branding Smite
    • Burning Hands
    • Call Lightning
    • Calm Emotions
    • Chain Lightning
    • Charm Person
    • Chill Touch
    • Circle of Death
    • Clairvoyance
    • Clone
    • Cloudkill
    • Color Spray
    • Command
    • Commune
    • Commune with Nature
    • Comprehend Languages
    • Compulsion
    • Cone of Cold
    • Confusion
    • Conjure Animals
    • Conjure Celestial
    • Conjure Elemental
    • Conjure Fey
    • Conjure Minor Elementals
    • Conjure Woodland Beings
    • Contact Other Plane
    • Contagion
    • Contingency
    • Continual Flame
    • Control Water
    • Control Weather
      • Precipitation
      • Temperature
      • Wind
    • Counterspell
    • Create Food and Water
    • Create or Destroy Water
    • Create Undead
    • Creation
    • Cure Wounds
    • Dancing Lights
    • Darkness
    • Darkvision
    • Daylight
    • Death Ward
    • Delayed Blast Fireball
    • Demiplane
    • Detect Evil and Good
    • Detect Magic
    • Detect Poison and Disease
    • Detect Thoughts
    • Dimension Door
    • Disguise Self
    • Disintegrate
    • Dispel Evil and Good
    • Dispel Magic
    • Divination
    • Divine Favor
    • Divine Word
    • Dominate Beast
    • Dominate Monster
    • Dominate Person
    • Dream
    • Druidcraft
    • Earthquake
    • Eldritch Blast
    • Enhance Ability
    • Enlarge/Reduce
    • Entangle
    • Enthrall
    • Etherealness
    • Expeditious Retreat
    • Eyebite
    • Fabricate
    • Faerie Fire
    • Faithful Hound
    • False Life
    • Fear
    • Feather Fall
    • Feeblemind
    • Find Familiar
    • Find Steed
    • Find the Path
    • Find Traps
    • Finger of Death
    • Fireball
    • Fire Bolt
    • Fire Shield
    • Fire Storm
    • Flame Blade
    • Flame Strike
    • Flaming Sphere
    • Flesh to Stone
    • Floating Disk
    • Fly
    • Fog Cloud
    • Forbiddance
    • Forcecage
    • Foresight
    • Freedom of Movement
    • Freezing Sphere
    • Gaseous Form
    • Gate
    • Geas
    • Gentle Repose
    • Giant Insect
    • Glibness
    • Globe of Invulnerability
    • Glyph of Warding
    • Goodberry
    • Grease
    • Greater Invisibility
    • Greater Restoration
    • Guardian of Faith
    • Guards and Wards
    • Guidance
    • Guiding Bolt
    • Gust of Wind
    • Hallow
    • Hallucinatory Terrain
    • Harm
    • Haste
    • Heal
    • Healing Word
    • Heat Metal
    • Hellish Rebuke
    • Heroes' Feast
    • Heroism
    • Hideous Laughter
    • Hold Monster
    • Hold Person
    • Holy Aura
    • Hunter's Mark
    • Hypnotic Pattern
    • Ice Storm
    • Identify
    • Illusory Script
    • Imprisonment
    • Incendiary Cloud
    • Inflict Wounds
    • Insect Plague
    • Instant Summons
    • Invisibility
    • Irresistible Dance
    • Jump
    • Knock
    • Legend Lore
    • Lesser Restoration
    • Levitate
    • Light
    • Lightning Bolt
    • Locate Animals or Plants
    • Locate Creature
    • Locate Object
    • Longstrider
    • Mage Armor
    • Mage Hand
    • Magic Circle
    • Magic Jar
    • Magic Missile
    • Magic Mouth
    • Magic Weapon
    • Magnificent Mansion
    • Major Image
    • Mass Cure Wounds
    • Mass Heal
    • Mass Healing Word
    • Mass Suggestion
    • Maze
    • Meld into Stone
    • Mending
    • Message
    • Meteor Swarm
    • Mind Blank
    • Minor Illusion
    • Mirage Arcane
    • Mirror Image
    • Mislead
    • Misty Step
    • Modify Memory
    • Moonbeam
    • Move Earth
    • Nondetection
    • Pass without Trace
    • Passwall
    • Phantasmal Killer
    • Phantom Steed
    • Planar Ally
    • Planar Binding
    • Plane Shift
    • Plant Growth
    • Poison Spray
    • Polymorph
    • Power Word Kill
    • Power Word Stun
    • Prayer of Healing
    • Prestidigitation
    • Prismatic Spray
    • Prismatic Wall
    • Private Sanctum
    • Produce Flame
    • Programmed Illusion
    • Project Image
    • Protection from Energy
    • Protection from Evil and Good
    • Protection from Poison
    • Purify Food and Drink
    • Raise Dead
    • Ray of Enfeeblement
    • Ray of Frost
    • Regenerate
    • Reincarnate
    • Remove Curse
    • Resilient Sphere
    • Resistance
    • Resurrection
    • Reverse Gravity
    • Revivify
    • Rope Trick
    • Sacred Flame
    • Sanctuary
    • Scorching Ray
    • Scrying
    • Secret Chest
    • See Invisibility
    • Seeming
    • Sending
    • Sequester
    • Shapechange
    • Shatter
    • Shield
    • Shield of Faith
    • Shillelagh
    • Shocking Grasp
    • Silence
    • Silent Image
    • Simulacrum
    • Sleep
    • Sleet Storm
    • Slow
    • Spare the Dying
    • Speak with Animals
    • Speak with Dead
    • Speak with Plants
    • Spider Climb
    • Spike Growth
    • Spirit Guardians
    • Spiritual Weapon
    • Stinking Cloud
    • Stone Shape
    • Stoneskin
    • Storm of Vengeance
    • Suggestion
    • Sunbeam
    • Sunburst
    • Symbol
    • Telekinesis
    • Telepathic Bond
    • Teleport
    • Teleportation Circle
    • Thaumaturgy
    • Thunderwave
    • Time Stop
    • Tiny Hut
    • Tongues
    • Transport via Plants
    • Tree Stride
    • True Polymorph
    • True Resurrection
    • True Seeing
    • True Strike
    • Unseen Servant
    • Vampiric Touch
    • Vicious Mockery
    • Wall of Fire
    • Wall of Force
    • Wall of Ice
    • Wall of Stone
    • Wall of Thorns
    • Warding Bond
    • Water Breathing
    • Water Walk
    • Web
    • Weird
    • Wind Walk
    • Wind Wall
    • Wish
    • Word of Recall
    • Zone of Truth
  • Traps
    • Traps in Play
      • Triggering a Trap
      • Detecting and Disabling a Trap
      • Trap Effects
      • Complex Traps
    • Sample Traps
      • Collapsing Roof
      • Falling Net
      • Fire-Breathing Statue
      • Pits
      • Poison Darts
      • Poison Needle
      • Rolling Sphere
      • Sphere of Annihilation
  • Diseases
    • Sample Diseases
      • Cackle Fever
      • Sewer Plague
      • Sight Rot
  • Madness
    • Going Mad
    • Madness Effects
      • Short-Term Madness
      • Long-Term Madness
      • Indefinite Madness
    • Curing Madness
  • Objects
    • Statistics for Objects
      • Object Armor Class
      • Object Hit Points
  • Poisons
    • Poisons
    • Sample Poisons
  • Magic Items
    • Attunement
    • Wearing and Wielding Items
      • Multiple Items of the Same Kind
      • Paired Items
    • Activating an Item
      • Command Word
      • Consumables
      • Spells
      • Charges
  • Magic Items A-Z
    • Adamantine Armor
    • Ammunition, +1, +2, or +3
    • Amulet of Health
    • Amulet of Proof against Detection and Location
    • Amulet of the Planes
    • Animated Shield
    • Apparatus of the Crab
      • Apparatus of the Crab Levers
    • Armor, +1, +2, or +3
    • Armor of Invulnerability
    • Armor of Resistance
    • Armor of Vulnerability
    • Arrow-Catching Shield
    • Arrow of Slaying
    • Bag of Beans
    • Bag of Devouring
    • Bag of Holding
    • Bag of Tricks
      • Gray Bag of Tricks
      • Rust Bag of Tricks
      • Tan Bag of Tricks
    • Bead of Force
    • Belt of Dwarvenkind
    • Belt of Giant Strength
    • Berserker Axe
    • Boots of Elvenkind
    • Boots of Levitation
    • Boots of Speed
    • Boots of Striding and Springing
    • Boots of the Winterlands
    • Bowl of Commanding Water Elementals
    • Bracers of Archery
    • Bracers of Defense
    • Brazier of Commanding Fire Elementals
    • Brooch of Shielding
    • Broom of Flying
    • Candle of Invocation
    • Cape of the Mountebank
    • Carpet of Flying
    • Censer of Controlling Air Elementals
    • Chime of Opening
    • Circlet of Blasting
    • Cloak of Arachnida
    • Cloak of Displacement
    • Cloak of Elvenkind
    • Cloak of Protection
    • Cloak of the Bat
    • Cloak of the Manta Ray
    • Crystal Ball
    • Cube of Force
      • Cube of Force Faces
    • Cubic Gate
    • Dagger of Venom
    • Dancing Sword
    • Decanter of Endless Water
    • Deck of Illusions
    • Deck of Many Things
      • Avatar of Death
    • Defender
    • Demon Armor
    • Dimensional Shackles
    • Dragon Scale Mail
    • Dragon Slayer
    • Dust of Disappearance
    • Dust of Dryness
    • Dust of Sneezing and Choking
    • Dwarven Plate
    • Dwarven Thrower
    • Efficient Quiver
    • Efreeti Bottle
    • Elemental Gem
    • Elven Chain
    • Eversmoking Bottle
    • Eyes of Charming
    • Eyes of Minute Seeing
    • Eyes of the Eagle
    • Feather Token
    • Figurine of Wondrous Power
      • Giant Fly
    • Flame Tongue
    • Folding Boat
    • Frost Brand
    • Gauntlets of Ogre Power
    • Gem of Brightness
    • Gem of Seeing
    • Giant Slayer
    • Glamoured Studded Leather
    • Gloves of Missile Snaring
    • Gloves of Swimming and Climbing
    • Goggles of Night
    • Hammer of Thunderbolts
    • Handy Haversack
    • Hat of Disguise
    • Headband of Intellect
    • Helm of Brilliance
    • Helm of Comprehending Languages
    • Helm of Telepathy
    • Helm of Teleportation
    • Holy Avenger
    • Horn of Blasting
    • Horn of Valhalla
    • Horseshoes of a Zephyr
    • Horseshoes of Speed
    • Immovable Rod
    • Instant Fortress
    • Ioun Stone
    • Iron Bands of Binding
    • Iron Flask
    • Javelin of Lightning
    • Lantern of Revealing
    • Luck Blade
    • Mace of Disruption
    • Mace of Smiting
    • Mace of Terror
    • Mantle of Spell Resistance
    • Manual of Bodily Health
    • Manual of Gainful Exercise
    • Manual of Golems
    • Manual of Quickness of Action
    • Marvelous Pigments
    • Medallion of Thoughts
    • Mirror of Life Trapping
    • Mithral Armor
    • Necklace of Adaptation
    • Necklace of Fireballs
    • Necklace of Prayer Beads
    • Nine Lives Stealer
    • Oathbow
    • Oil of Etherealness
    • Oil of Sharpness
    • Oil of Slipperiness
    • Pearl of Power
    • Periapt of Health
    • Periapt of Proof against Poison
    • Periapt of Wound Closure
    • Philter of Love
    • Pipes of Haunting
    • Pipes of the Sewers
    • Plate Armor of Etherealness
    • Portable Hole
    • Potion of Animal Friendship
    • Potion of Clairvoyance
    • Potion of Climbing
    • Potion of Diminution
    • Potion of Flying
    • Potion of Gaseous Form
    • Potion of Giant Strength
    • Potion of Growth
    • Potion of Healing
      • Potions of Healing
    • Potion of Heroism
    • Potion of Invisibility
    • Potion of Mind Reading
    • Potion of Poison
    • Potion of Resistance
    • Potion of Speed
    • Potion of Water Breathing
    • Restorative Ointment
    • Ring of Animal Influence
    • Ring of Djinni Summoning
    • Ring of Elemental Command
    • Ring of Evasion
    • Ring of Feather Falling
    • Ring of Free Action
    • Ring of Invisibility
    • Ring of Jumping
    • Ring of Mind Shielding
    • Ring of Protection
    • Ring of Regeneration
    • Ring of Resistance
    • Ring of Shooting Stars
    • Ring of Spell Storing
    • Ring of Spell Turning
    • Ring of Swimming
    • Ring of Telekinesis
    • Ring of the Ram
    • Ring of Three Wishes
    • Ring of Warmth
    • Ring of Water Walking
    • Ring of X-ray Vision
    • Robe of Eyes
    • Robe of Scintillating Colors
    • Robe of Stars
    • Robe of the Archmagi
    • Robe of Useful Items
    • Rod of Absorption
    • Rod of Alertness
    • Rod of Lordly Might
    • Rod of Rulership
    • Rod of Security
    • Rope of Climbing
    • Rope of Entanglement
    • Scarab of Protection
    • Scimitar of Speed
    • Shield, +1, +2, or +3
    • Shield of Missile Attraction
    • Slippers of Spider Climbing
    • Sovereign Glue
    • Spell Scroll
      • Spell Scroll
    • Spellguard Shield
    • Sphere of Annihilation
    • Staff of Charming
    • Staff of Fire
    • Staff of Frost
    • Staff of Healing
    • Staff of Power
    • Staff of Striking
    • Staff of Swarming Insects
    • Staff of the Magi
    • Staff of the Python
    • Staff of the Woodlands
    • Staff of Thunder and Lightning
    • Staff of Withering
    • Stone of Controlling Earth Elementals
    • Stone of Good Luck (Luckstone)
    • Sun Blade
    • Sword of Life Stealing
    • Sword of Sharpness
    • Sword of Wounding
    • Talisman of Pure Good
    • Talisman of the Sphere
    • Talisman of Ultimate Evil
    • Tome of Clear Thought
    • Tome of Leadership and Influence
    • Tome of Understanding
    • Trident of Fish Command
    • Universal Solvent
    • Vicious Weapon
    • Vorpal Sword
    • Wand of Binding
    • Wand of Enemy Detection
    • Wand of Fear
    • Wand of Fireballs
    • Wand of Lightning Bolts
    • Wand of Magic Detection
    • Wand of Magic Missiles
    • Wand of Paralysis
    • Wand of Polymorph
    • Wand of Secrets
    • Wand of the War Mage, +1, +2, or +3
    • Wand of Web
    • Wand of Wonder
    • Weapon, +1, +2, or +3
    • Well of Many Worlds
    • Wind Fan
    • Winged Boots
    • Wings of Flying
  • Sentient Magic Items
    • Creating Sentient Magic Items
      • Abilities
      • Communication
      • Senses
      • Alignment
      • Special Purpose
    • Conflict
  • Artifacts
    • Orb of Dragonkind
  • Monsters
    • Size
      • Size Categories
    • Modifying Creatures
    • Type
      • Tags
    • Alignment
    • Armor Class
    • Hit Points
      • Hit Dice by Size
    • Speed
      • Burrow
      • Climb
      • Fly
      • Swim
    • Ability Scores
    • Saving Throws
      • Proficiency Bonus by Challenge Rating
    • Skills
    • Vulnerabilities, Resistances, and Immunities
    • Senses
      • Blindsight
      • Darkvision
      • Armor, Weapon, and Tool Proficiencies
      • Tremorsense
      • Truesight
    • Languages
      • Telepathy
    • Challenge
      • Experience Points
    • Special Traits
      • Innate Spellcasting
      • Spellcasting
      • Psionics
    • Actions
      • Melee and Ranged Attacks
      • Multiattack
      • Ammunition
    • Reactions
    • Limited Usage
      • Grapple Rules for Monsters
    • Equipment
    • Legendary Creatures
      • Legendary Actions
      • A Legendary Creature's Lair
  • Monsters (A)
    • Aboleth
    • Angels
      • Deva
      • Planetar
      • Solar
    • Animated Objects
      • Animated Armor
      • Flying Sword
      • Rug of Smothering
      • Ankheg
      • Azer
  • Monsters (B)
    • Basilisk
    • Behir
    • Bugbear
    • Bulette
  • Monsters (C)
    • Centaur
    • Chimera
    • Chuul
    • Cloaker
    • Cockatrice
    • Couatl
  • Monsters (D)
    • Darkmantle
    • Demons
      • Balor
      • Dretch
      • Glabrezu
      • Hezrou
      • Marilith
      • Nalfeshnee
      • Quasit
      • Vrock
    • Devils
      • Barbed Devil
      • Bearded Devil
      • Bone Devil
      • Chain Devil
      • Erinyes
      • Horned Devil
      • Ice Devil
      • Imp
      • Lemure
      • Pit Fiend
    • Dinosaurs
      • Plesiosaurus
      • Triceratops
      • Tyrannosaurus Rex
      • Doppelganger
    • Black Dragon
      • Ancient Black Dragon
      • Adult Black Dragon
      • Young Black Dragon
      • Black Dragon Wyrmling
    • Blue Dragon
      • Ancient Blue Dragon
      • Adult Blue Dragon
      • Young Blue Dragon
      • Blue Dragon Wyrmling
    • Green Dragon
      • Ancient Green Dragon
      • Adult Green Dragon
      • Young Green Dragon
      • Green Dragon Wyrmling
    • Red Dragon
      • Ancient Red Dragon
      • Adult Red Dragon
      • Young Red Dragon
      • Red Dragon Wyrmling
    • White Dragon
      • Ancient White Dragon
      • Adult White Dragon
      • Young White Dragon
      • White Dragon Wyrmling
    • Brass Dragon
      • Ancient Brass Dragon
      • Adult Brass Dragon
      • Young Brass Dragon
      • Brass Dragon Wyrmling
    • Bronze Dragon
      • Ancient Bronze Dragon
      • Adult Bronze Dragon
      • Young Bronze Dragon
      • Bronze Dragon Wyrmling
    • Copper Dragon
      • Ancient Copper Dragon
      • Adult Copper Dragon
      • Young Copper Dragon
      • Copper Dragon Wyrmling
    • Gold Dragon
      • Ancient Gold Dragon
      • Adult Gold Dragon
      • Young Gold Dragon
      • Gold Dragon Wyrmling
    • Silver Dragon
      • Ancient Silver Dragon
      • Adult Silver Dragon
      • Young Silver Dragon
      • Silver Dragon Wyrmling
      • Dragon Turtle
      • Drider
      • Dryad
      • Duergar
  • Monsters (E)
    • Elementals
      • Air Elemental
      • Earth Elemental
      • Fire Elemental
      • Water Elemental
      • Elf, Drow
      • Ettercap
      • Ettin
  • Monsters (F)
    • Fungi
      • Shrieker
      • Violet Fungus
  • Monsters (G)
    • Gargoyle
    • Genies
      • Djinni
      • Efreeti
      • Ghost
    • Ghouls
      • Ghast
      • Ghoul
    • Giants
      • Cloud Giant
      • Fire Giant
      • Frost Giant
      • Hill Giant
      • Stone Giant
      • Storm Giant
      • Gibbering Mouther
      • Gnoll
      • Gnome, Deep (Svirfneblin)
      • Goblin
    • Golems
      • Clay Golem
      • Flesh Golem
      • Iron Golem
      • Stone Golem
      • Gorgon
      • Grick
      • Griffon
      • Grimlock
  • Monsters (H)
    • Hags
      • Green Hag
      • Night Hag
      • Sea Hag
      • Half-Dragon Template
      • Harpy
      • Hell Hound
      • Hippogriff
      • Hobgoblin
      • Homunculus
      • Hydra
  • Monsters (I)
    • Invisible Stalker
  • Monsters (K)
    • Kobold
    • Kraken
  • Monsters (L)
    • Lamia
    • Lich
    • Lizardfolk
    • Lycanthropes
      • Werebear
      • Wereboar
      • Wererat
      • Weretiger
      • Werewolf
  • Monsters (M)
    • Magmin
    • Manticore
    • Medusa
    • Mephits
      • Dust Mephit
      • Ice Mephit
      • Magma Mephit
      • Steam Mephit
      • Merfolk
      • Merrow
      • Mimic
      • Minotaur
    • Mummies
      • Mummy
      • Mummy Lord
  • Monsters (N)
    • Nagas
      • Guardian Naga
      • Spirit Naga
      • Nightmare
  • Monsters (O)
    • Ogre
    • Oni
    • Oozes
      • Black Pudding
      • Gelatinous Cube
      • Gray Ooze
      • Ochre Jelly
      • Orc
      • Otyugh
      • Owlbear
  • Monsters (P)
    • Pegasus
    • Pseudodragon
    • Purple Worm
  • Monsters (R)
    • Rakshasa
    • Remorhaz
    • Roc
    • Roper
    • Rust Monster
  • Monsters (S)
    • Sahuagin
    • Salamander
    • Satyr
    • Shadow
    • Shambling Mound
    • Shield Guardian
    • Skeletons
      • Skeleton
      • Minotaur Skeleton
      • Warhorse Skeleton
      • Specter
    • Sphinxes
      • Androsphinx
      • Gynosphinx
      • Sprite
      • Stirge
      • Succubus/Incubus
  • Monsters (T)
    • Tarrasque
    • Treant
    • Troll
  • Monsters (U)
    • Unicorn
  • Monsters (V)
    • Vampires
      • Vampire
      • Vampire Spawn
  • Monsters (W)
    • Wight
    • Will-o'-Wisp
    • Wraith
    • Wyvern
  • Monsters (X)
    • Xorn
  • Monsters (Z)
    • Zombies
      • Zombie
      • Ogre Zombie
  • Appendix PH-A: Conditions
    • Blinded
    • Charmed
    • Deafened
    • Exhaustion
    • Frightened
    • Grappled
    • Incapacitated
    • Invisible
    • Paralyzed
    • Petrified
    • Poisoned
    • Prone
    • Restrained
    • Stunned
    • Unconscious
  • Appendix PH-B: Fantasy-Historical Pantheons
    • The Celtic Pantheon
    • The Greek Pantheon
    • The Egyptian Pantheon
    • The Norse Pantheon
  • Appendix PH-C: The Planes of Existence
    • The Material Plane
    • Beyond the Material
      • Planar Travel
      • Transitive Planes
      • Inner Planes
      • Outer Planes
  • Appendix MM-A: Miscellaneous Creatures
    • Ape
      • Actions
    • Awakened Shrub
      • Traits
      • Actions
    • Awakened Tree
      • Traits
      • Actions
    • Axe Beak
      • Actions
    • Baboon
      • Traits
      • Actions
    • Badger
      • Traits
      • Actions
    • Bat
      • Traits
      • Actions
    • Black Bear
      • Traits
      • Actions
    • Blink Dog
      • Traits
      • Actions
    • Blood Hawk
      • Traits
      • Actions
    • Boar
      • Traits
      • Actions
    • Brown Bear
      • Traits
      • Actions
    • Camel
      • Actions
    • Cat
      • Traits
      • Actions
    • Constrictor Snake
      • Actions
    • Crab
      • Traits
      • Actions
    • Crocodile
      • Traits
      • Actions
    • Death Dog
      • Traits
      • Actions
    • Deer
      • Actions
    • Dire Wolf
      • Traits
      • Actions
    • Draft Horse
      • Actions
    • Eagle
      • Traits
      • Actions
    • Elephant
      • Traits
      • Actions
    • Elk
      • Traits
      • Actions
    • Flying Snake
      • Traits
      • Actions
    • Frog
      • Traits
    • Giant Ape
      • Actions
    • Giant Badger
      • Traits
      • Actions
    • Giant Bat
      • Traits
      • Actions
    • Giant Boar
      • Traits
      • Actions
    • Giant Centipede
      • Actions
    • Giant Constrictor Snake
      • Actions
    • Giant Crab
      • Traits
      • Actions
    • Giant Crocodile
      • Traits
      • Actions
    • Giant Eagle
      • Traits
      • Actions
    • Giant Elk
      • Traits
      • Actions
    • Giant Fire Beetle
      • Traits
      • Actions
    • Giant Frog
      • Traits
      • Actions
    • Giant Goat
      • Traits
      • Actions
    • Giant Hyena
      • Traits
      • Actions
    • Giant Lizard
      • Actions
    • Giant Octopus
      • Traits
      • Actions
    • Giant Owl
      • Traits
      • Actions
    • Giant Poisonous Snake
      • Actions
    • Giant Rat
      • Traits
      • Actions
      • Variant: Diseased Giant Rats
    • Giant Scorpion
      • Actions
    • Giant Sea Horse
      • Traits
      • Actions
    • Giant Shark
      • Traits
      • Actions
    • Giant Spider
      • Traits
      • Actions
    • Giant Toad
      • Traits
      • Actions
    • Giant Vulture
      • Traits
      • Actions
    • Giant Wasp
      • Actions
    • Giant Weasel
      • Traits
      • Actions
    • Giant Wolf Spider
      • Traits
      • Actions
    • Goat
      • Traits
      • Actions
    • Hawk
      • Traits
      • Actions
    • Hunter Shark
      • Traits
      • Actions
    • Hyena
      • Traits
      • Actions
    • Jackal
      • Traits
      • Actions
    • Killer Whale
      • Traits
      • Actions
    • Lion
      • Traits
      • Actions
    • Lizard
      • Actions
    • Mammoth
      • Traits
      • Actions
    • Mastiff
      • Traits
      • Actions
    • Mule
      • Traits
      • Actions
    • Octopus
      • Traits
      • Actions
    • Owl
      • Traits
      • Actions
    • Panther
      • Traits
      • Actions
    • Phase Spider
      • Traits
      • Actions
    • Poisonous Snake
      • Actions
    • Polar Bear
      • Traits
      • Actions
    • Pony
      • Actions
    • Quipper
      • Traits
      • Actions
    • Rat
      • Traits
      • Actions
    • Raven
      • Traits
      • Actions
    • Reef Shark
      • Traits
      • Actions
    • Rhinoceros
      • Traits
      • Actions
    • Riding Horse
      • Actions
    • Saber-Toothed Tiger
      • Traits
      • Actions
    • Scorpion
      • Actions
    • Sea Horse
      • Traits
    • Spider
      • Traits
      • Actions
    • Swarm of Bats
      • Traits
      • Actions
    • Swarm of Insects
      • Traits
      • Actions
    • Swarm of Poisonous Snakes
      • Traits
      • Actions
    • Swarm of Quippers
      • Traits
      • Actions
    • Swarm of Rats
      • Traits
      • Actions
    • Swarm of Ravens
      • Traits
      • Actions
    • Variant: Insect Swarms
    • Tiger
      • Traits
      • Actions
    • Vulture
      • Traits
      • Actions
    • Warhorse
      • Traits
      • Actions
    • Weasel
      • Traits
      • Actions
    • Winter Wolf
      • Traits
      • Actions
    • Wolf
      • Traits
      • Actions
    • Worg
      • Traits
      • Actions
  • Appendix MM-B: Nonplayer Characters
    • Customizing NPCs
    • Acolyte
      • Traits
      • Actions
    • Archmage
      • Traits
      • Actions
    • Assassin
      • Traits
      • Actions
    • Bandit
      • Actions
    • Bandit Captain
      • Actions
      • Reactions
    • Berserker
      • Traits
      • Actions
    • Commoner
      • Actions
    • Cultist
      • Traits
      • Actions
    • Cult Fanatic
      • Traits
      • Actions
    • Druid
      • Traits
      • Actions
    • Gladiator
      • Traits
      • Actions
      • Reactions
    • Guard
      • Actions
    • Knight
      • Traits
      • Actions
      • Reactions
    • Mage
      • Traits
      • Actions
    • Noble
      • Actions
      • Reactions
    • Priest
      • Traits
      • Actions
    • Scout
      • Traits
      • Actions
    • Spy
      • Traits
      • Actions
    • Thug
      • Traits
      • Actions
    • Tribal Warrior
      • Traits
      • Actions
    • Veteran
      • Actions
  1. Rules

Rules Reference

Legal InformationRacesBarbarianBardClericDruidFighterMonkPaladinRangerRogueSorcererWarlockWizardBeyond 1st LevelMulticlassingAlignmentLanguagesInspirationBackgroundsAcolyteEquipmentArmorWeaponsAdventuring GearToolsMounts and VehiclesTrade GoodsExpensesFeatsGrapplerUsing Ability ScoresUsing Each AbilitySaving ThrowsTimeMovementThe EnvironmentRestingBetween AdventuresThe Order of CombatMovement and PositionActions in CombatMaking an AttackCoverDamage and HealingMounted CombatUnderwater CombatSpellcastingSpell ListsSpell DescriptionsTrapsDiseasesMadnessObjectsPoisonsMagic ItemsMagic Items A-ZSentient Magic ItemsArtifactsMonstersMonsters (A)Monsters (B)Monsters (C)Monsters (D)Monsters (E)Monsters (F)Monsters (G)Monsters (H)Monsters (I)Monsters (K)Monsters (L)Monsters (M)Monsters (N)Monsters (O)Monsters (P)Monsters (R)Monsters (S)Monsters (T)Monsters (U)Monsters (V)Monsters (W)Monsters (X)Monsters (Z)Appendix PH-A: ConditionsAppendix PH-B: Fantasy-Historical PantheonsAppendix PH-C: The Planes of ExistenceAppendix MM-A: Miscellaneous CreaturesAppendix MM-B: Nonplayer Characters

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.