Ogre
Large giant, chaotic evil
- Armor Class 11 (hide armor)
- Hit Points 59 (7d10 + 21)
- Speed 40 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 19 | 8 | 16 | 5 | 7 | 7 |
| Modifier | +4 | -1 | +3 | -3 | -2 | -2 |
| Saving Throw | +4 | -1 | +3 | -3 | -2 | -2 |
- Senses darkvision 60 ft., passive Perception 8
- Languages Common, Giant
- Challenge 2 (450 XP)
Actions
Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.