Grick

Medium monstrosity, neutral

  • Armor Class 14 (natural armor)
  • Hit Points 27 (6d8)
  • Speed 30 ft., climb 30 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 14 14 11 3 14 5
Modifier +2 +2 +0 -4 +2 -3
Saving Throw +2 +2 +0 -4 +2 -3
  • Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
  • Senses darkvision 60 ft., passive Perception 12
  • Languages —
  • Challenge 2 (450 XP)

Traits

Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.

Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.