Gargoyle

Medium elemental, chaotic evil

  • Armor Class 15 (natural armor)
  • Hit Points 52 (7d8 + 21)
  • Speed 30 ft., fly 60 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 15 11 16 6 11 7
Modifier +2 +0 +3 -2 +0 -2
Saving Throw +2 +0 +3 -2 +0 -2
  • Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
  • Damage Immunities poison
  • Condition Immunities exhaustion, petrified, poisoned
  • Senses darkvision 60 ft., passive Perception 10
  • Languages Terran
  • Challenge 2 (450 XP)

Traits

False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.