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  • Races
    • Racial Traits
      • Ability Score Increase
      • Age
      • Alignment
      • Size
      • Speed
      • Languages
      • Subraces
    • Dwarf
      • Dwarf Traits
      • Hill Dwarf
    • Elf
      • Elf Traits
      • High Elf
    • Halfling
      • Halfling Traits
      • Lightfoot
    • Human
      • Human Traits
    • Dragonborn
      • Dragonborn Traits
    • Gnome
      • Gnome Traits
      • Rock Gnome
    • Half-Elf
      • Half-Elf Traits
    • Half-Orc
      • Half-Orc Traits
    • Tiefling
      • Tiefling Traits
  • Barbarian
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Barbarian
      • Rage
      • Unarmored Defense
      • Reckless Attack
      • Danger Sense
      • Primal Path
      • Ability Score Improvement
      • Extra Attack
      • Fast Movement
      • Feral Instinct
      • Brutal Critical
      • Relentless Rage
      • Persistent Rage
      • Indomitable Might
      • Primal Champion
    • Primal Paths
      • Path of the Berserker
  • Bard
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Bard
      • Spellcasting
      • Bardic Inspiration
      • Jack of All Trades
      • Song of Rest
      • Bard College
      • Expertise
      • Ability Score Improvement
      • Font of Inspiration
      • Countercharm
      • Magical Secrets
      • Superior Inspiration
    • Bard Colleges
      • College of Lore
  • Cleric
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Cleric
      • Spellcasting
      • Divine Domain
      • Channel Divinity
      • Ability Score Improvement
      • Destroy Undead
      • Divine Intervention
    • Divine Domains
      • Life Domain
  • Druid
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Druid
      • Druidic
      • Spellcasting
      • Wild Shape
      • Druid Circle
      • Ability Score Improvement
      • Timeless Body
      • Beast Spells
      • Archdruid
    • Druid Circles
      • Circle of the Land
    • Sacred Plants and Wood
    • Druids and the Gods
  • Fighter
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Fighter
      • Fighting Style
      • Second Wind
      • Action Surge
      • Martial Archetype
      • Ability Score Improvement
      • Extra Attack
      • Indomitable
    • Martial Archetypes
      • Champion
  • Monk
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Monk
      • Unarmored Defense
      • Martial Arts
      • Ki
      • Unarmored Movement
      • Monastic Tradition
      • Deflect Missiles
      • Ability Score Improvement
      • Slow Fall
      • Extra Attack
      • Stunning Strike
      • Ki-Empowered Strikes
      • Evasion
      • Stillness of Mind
      • Purity of Body
      • Tongue of the Sun and Moon
      • Diamond Soul
      • Timeless Body
      • Empty Body
      • Perfect Self
    • Monastic Traditions
      • Way of the Open Hand
  • Paladin
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Paladin
      • Divine Sense
      • Lay on Hands
      • Fighting Style
      • Spellcasting
      • Divine Smite
      • Divine Health
      • Sacred Oath
      • Ability Score Improvement
      • Extra Attack
      • Aura of Protection
      • Aura of Courage
      • Improved Divine Smite
      • Cleansing Touch
    • Sacred Oaths
      • Oath of Devotion
    • Breaking Your Oath
  • Ranger
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Ranger
      • Favored Enemy
      • Natural Explorer
      • Fighting Style
      • Spellcasting
      • Ranger Archetype
      • Primeval Awareness
      • Ability Score Improvement
      • Extra Attack
      • Land's Stride
      • Hide in Plain Sight
      • Vanish
      • Feral Senses
      • Foe Slayer
    • Ranger Archetypes
      • Hunter
  • Rogue
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Rogue
      • Expertise
      • Sneak Attack
      • Thieves' Cant
      • Cunning Action
      • Roguish Archetype
      • Ability Score Improvement
      • Uncanny Dodge
      • Evasion
      • Reliable Talent
      • Blindsense
      • Slippery Mind
      • Elusive
      • Stroke of Luck
    • Roguish Archetypes
      • Thief
  • Sorcerer
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Sorcerer
      • Spellcasting
      • Sorcerous Origin
      • Font of Magic
      • Metamagic
      • Ability Score Improvement
      • Sorcerous Restoration
    • Sorcerous Origins
      • Draconic Bloodline
  • Warlock
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Warlock
      • Otherworldly Patron
      • Pact Magic
      • Eldritch Invocations
      • Pact Boon
      • Ability Score Improvement
      • Mystic Arcanum
      • Eldritch Master
    • Eldritch Invocations
      • Agonizing Blast
      • Armor of Shadows
      • Ascendant Step
      • Beast Speech
      • Beguiling Influence
      • Bewitching Whispers
      • Book of Ancient Secrets
      • Chains of Carceri
      • Devil's Sight
      • Dreadful Word
      • Eldritch Sight
      • Eldritch Spear
      • Eyes of the Rune Keeper
      • Fiendish Vigor
      • Gaze of Two Minds
      • Lifedrinker
      • Mask of Many Faces
      • Master of Myriad Forms
      • Minions of Chaos
      • Mire the Mind
      • Misty Visions
      • One with Shadows
      • Otherworldly Leap
      • Repelling Blast
      • Sculptor of Flesh
      • Sign of Ill Omen
      • Thief of Five Fates
      • Thirsting Blade
      • Visions of Distant Realms
      • Voice of the Chain Master
      • Whispers of the Grave
      • Witch Sight
    • Otherworldly Patrons
      • The Fiend
    • Your Pact Boon
  • Wizard
    • Class Features
      • Hit Points
      • Proficiencies
      • Equipment
    • The Wizard
      • Spellcasting
      • Arcane Recovery
      • Arcane Tradition
      • Ability Score Improvement
      • Spell Mastery
      • Signature Spells
    • Arcane Traditions
      • School of Evocation
    • Your Spellbook
  • Beyond 1st Level
    • Character Advancement
  • Multiclassing
    • Prerequisites
      • Multiclassing Prerequisites
    • Experience Points
    • Hit Points and Hit Dice
    • Proficiency Bonus
    • Proficiencies
      • Multiclassing Proficiencies
    • Class Features
      • Channel Divinity
      • Extra Attack
      • Unarmored Defense
      • Spellcasting
  • Alignment
    • Alignment in the Multiverse
  • Languages
    • Standard Languages
    • Exotic Languages
  • Inspiration
    • Gaining Inspiration
    • Using Inspiration
  • Backgrounds
    • Proficiencies
    • Languages
    • Equipment
    • Suggested Characteristics
    • Customizing a Background
  • Acolyte
    • Feature: Shelter of the Faithful
    • Suggested Characteristics
  • Equipment
    • Standard Exchange Rates
    • Selling Treasure
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
    • Armor
    • Getting Into and Out of Armor
    • Donning and Doffing Armor
  • Weapons
    • Weapon Proficiency
    • Weapon Properties
      • Improvised Weapons
      • Silvered Weapons
      • Special Weapons
    • Weapons
  • Adventuring Gear
    • Adventuring Gear
    • Container Capacity
    • Equipment Packs
  • Tools
    • Tools
  • Mounts and Vehicles
    • Mounts and Other Animals
    • Tack, Harness, and Drawn Vehicles
    • Waterborne Vehicles
  • Trade Goods
    • Trade Goods
  • Expenses
    • Lifestyle Expenses
      • Lifestyle Expenses
    • Self-Sufficiency
    • Food, Drink, and Lodging
      • Food, Drink, and Lodging
    • Services
      • Services
    • Spellcasting Services
  • Feats
  • Grappler
  • Using Ability Scores
    • Ability Scores and Modifiers
      • Ability Scores and Modifiers
    • Advantage and Disadvantage
    • Proficiency Bonus
    • Ability Checks
      • Typical Difficulty Classes
      • Contests
      • Skills
      • Passive Checks
      • Working Together
  • Using Each Ability
    • Strength
      • Strength Checks
      • Attack Rolls and Damage
      • Lifting and Carrying
      • Variant: Encumbrance
    • Dexterity
      • Dexterity Checks
      • Attack Rolls and Damage
      • Armor Class
      • Initiative
      • Hiding
    • Constitution
      • Constitution Checks
      • Hit Points
    • Intelligence
      • Intelligence Checks
      • Spellcasting Ability
    • Wisdom
      • Wisdom Checks
      • Spellcasting Ability
    • Charisma
      • Charisma Checks
      • Spellcasting Ability
  • Saving Throws
  • Time
  • Movement
    • Speed
      • Travel Pace
      • Difficult Terrain
    • Special Types of Movement
      • Climbing, Swimming, and Crawling
      • Jumping
  • The Environment
    • Falling
    • Suffocating
    • Vision and Light
      • Blindsight
      • Darkvision
      • Truesight
    • Food and Water
      • Food
      • Water
    • Interacting with Objects
  • Resting
    • Short Rest
    • Long Rest
  • Between Adventures
    • Lifestyle Expenses
    • Downtime Activities
      • Crafting
      • Practicing a Profession
      • Recuperating
      • Researching
      • Training
  • The Order of Combat
    • Combat Step by Step
    • Surprise
    • Initiative
    • Your Turn
      • Bonus Actions
      • Other Activity on Your Turn
    • Reactions
  • Movement and Position
    • Breaking Up Your Move
      • Moving between Attacks
      • Using Different Speeds
    • Difficult Terrain
    • Being Prone
    • Interacting with Objects Around You
    • Moving Around Other Creatures
    • Flying Movement
    • Creature Size
      • Size Categories
      • Space
      • Squeezing into a Smaller Space
  • Actions in Combat
    • Attack
    • Cast a Spell
    • Dash
    • Disengage
    • Dodge
    • Help
    • Hide
    • Ready
    • Search
    • Use an Object
  • Making an Attack
    • Attack Rolls
      • Modifiers to the Roll
      • Rolling 1 or 20
    • Unseen Attackers and Targets
    • Ranged Attacks
      • Range
      • Ranged Attacks in Close Combat
    • Melee Attacks
      • Opportunity Attacks
      • Two-Weapon Fighting
      • Grappling
      • Contests in Combat
      • Shoving a Creature
  • Cover
  • Damage and Healing
    • Hit Points
    • Damage Rolls
      • Critical Hits
      • Damage Types
    • Damage Resistance and Vulnerability
    • Healing
    • Dropping to 0 Hit Points
      • Instant Death
      • Falling Unconscious
      • Death Saving Throws
      • Stabilizing a Creature
      • Monsters and Death
    • Knocking a Creature Out
    • Temporary Hit Points
  • Mounted Combat
    • Mounting and Dismounting
    • Controlling a Mount
  • Underwater Combat
  • Spellcasting
    • What Is a Spell?
      • Spell Level
      • Known and Prepared Spells
      • Spell Slots
      • Cantrips
      • Rituals
    • Casting a Spell
      • Casting Time
      • Range
      • Components
      • Duration
      • Targets
      • Areas of Effect
      • Saving Throws
      • Attack Rolls
      • The Schools of Magic
    • Combining Magical Effects
  • Spell Lists
    • Bard Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
    • Cleric Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
    • Druid Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
    • Paladin Spells
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
    • Ranger Spells
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
    • Sorcerer Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
    • Warlock Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
    • Wizard Spells
      • Cantrips (0 Level)
      • 1st Level
      • 2nd Level
      • 3rd Level
      • 4th Level
      • 5th Level
      • 6th Level
      • 7th Level
      • 8th Level
      • 9th Level
  • Spell Descriptions
    • Acid Arrow
    • Acid Splash
    • Aid
    • Alarm
    • Alter Self
    • Animal Friendship
    • Animal Messenger
    • Animal Shapes
    • Animate Dead
    • Animate Objects
      • Animated Object Statistics
    • Antilife Shell
    • Antimagic Field
    • Antipathy/Sympathy
    • Arcane Eye
    • Arcane Hand
    • Arcane Lock
    • Arcane Sword
    • Arcanist's Magic Aura
    • Astral Projection
    • Augury
    • Awaken
    • Bane
    • Banishment
    • Barkskin
    • Beacon of Hope
    • Bestow Curse
    • Black Tentacles
    • Blade Barrier
    • Bless
    • Blight
    • Blindness/Deafness
    • Blink
    • Blur
    • Branding Smite
    • Burning Hands
    • Call Lightning
    • Calm Emotions
    • Chain Lightning
    • Charm Person
    • Chill Touch
    • Circle of Death
    • Clairvoyance
    • Clone
    • Cloudkill
    • Color Spray
    • Command
    • Commune
    • Commune with Nature
    • Comprehend Languages
    • Compulsion
    • Cone of Cold
    • Confusion
    • Conjure Animals
    • Conjure Celestial
    • Conjure Elemental
    • Conjure Fey
    • Conjure Minor Elementals
    • Conjure Woodland Beings
    • Contact Other Plane
    • Contagion
    • Contingency
    • Continual Flame
    • Control Water
    • Control Weather
      • Precipitation
      • Temperature
      • Wind
    • Counterspell
    • Create Food and Water
    • Create or Destroy Water
    • Create Undead
    • Creation
    • Cure Wounds
    • Dancing Lights
    • Darkness
    • Darkvision
    • Daylight
    • Death Ward
    • Delayed Blast Fireball
    • Demiplane
    • Detect Evil and Good
    • Detect Magic
    • Detect Poison and Disease
    • Detect Thoughts
    • Dimension Door
    • Disguise Self
    • Disintegrate
    • Dispel Evil and Good
    • Dispel Magic
    • Divination
    • Divine Favor
    • Divine Word
    • Dominate Beast
    • Dominate Monster
    • Dominate Person
    • Dream
    • Druidcraft
    • Earthquake
    • Eldritch Blast
    • Enhance Ability
    • Enlarge/Reduce
    • Entangle
    • Enthrall
    • Etherealness
    • Expeditious Retreat
    • Eyebite
    • Fabricate
    • Faerie Fire
    • Faithful Hound
    • False Life
    • Fear
    • Feather Fall
    • Feeblemind
    • Find Familiar
    • Find Steed
    • Find the Path
    • Find Traps
    • Finger of Death
    • Fireball
    • Fire Bolt
    • Fire Shield
    • Fire Storm
    • Flame Blade
    • Flame Strike
    • Flaming Sphere
    • Flesh to Stone
    • Floating Disk
    • Fly
    • Fog Cloud
    • Forbiddance
    • Forcecage
    • Foresight
    • Freedom of Movement
    • Freezing Sphere
    • Gaseous Form
    • Gate
    • Geas
    • Gentle Repose
    • Giant Insect
    • Glibness
    • Globe of Invulnerability
    • Glyph of Warding
    • Goodberry
    • Grease
    • Greater Invisibility
    • Greater Restoration
    • Guardian of Faith
    • Guards and Wards
    • Guidance
    • Guiding Bolt
    • Gust of Wind
    • Hallow
    • Hallucinatory Terrain
    • Harm
    • Haste
    • Heal
    • Healing Word
    • Heat Metal
    • Hellish Rebuke
    • Heroes' Feast
    • Heroism
    • Hideous Laughter
    • Hold Monster
    • Hold Person
    • Holy Aura
    • Hunter's Mark
    • Hypnotic Pattern
    • Ice Storm
    • Identify
    • Illusory Script
    • Imprisonment
    • Incendiary Cloud
    • Inflict Wounds
    • Insect Plague
    • Instant Summons
    • Invisibility
    • Irresistible Dance
    • Jump
    • Knock
    • Legend Lore
    • Lesser Restoration
    • Levitate
    • Light
    • Lightning Bolt
    • Locate Animals or Plants
    • Locate Creature
    • Locate Object
    • Longstrider
    • Mage Armor
    • Mage Hand
    • Magic Circle
    • Magic Jar
    • Magic Missile
    • Magic Mouth
    • Magic Weapon
    • Magnificent Mansion
    • Major Image
    • Mass Cure Wounds
    • Mass Heal
    • Mass Healing Word
    • Mass Suggestion
    • Maze
    • Meld into Stone
    • Mending
    • Message
    • Meteor Swarm
    • Mind Blank
    • Minor Illusion
    • Mirage Arcane
    • Mirror Image
    • Mislead
    • Misty Step
    • Modify Memory
    • Moonbeam
    • Move Earth
    • Nondetection
    • Pass without Trace
    • Passwall
    • Phantasmal Killer
    • Phantom Steed
    • Planar Ally
    • Planar Binding
    • Plane Shift
    • Plant Growth
    • Poison Spray
    • Polymorph
    • Power Word Kill
    • Power Word Stun
    • Prayer of Healing
    • Prestidigitation
    • Prismatic Spray
    • Prismatic Wall
    • Private Sanctum
    • Produce Flame
    • Programmed Illusion
    • Project Image
    • Protection from Energy
    • Protection from Evil and Good
    • Protection from Poison
    • Purify Food and Drink
    • Raise Dead
    • Ray of Enfeeblement
    • Ray of Frost
    • Regenerate
    • Reincarnate
    • Remove Curse
    • Resilient Sphere
    • Resistance
    • Resurrection
    • Reverse Gravity
    • Revivify
    • Rope Trick
    • Sacred Flame
    • Sanctuary
    • Scorching Ray
    • Scrying
    • Secret Chest
    • See Invisibility
    • Seeming
    • Sending
    • Sequester
    • Shapechange
    • Shatter
    • Shield
    • Shield of Faith
    • Shillelagh
    • Shocking Grasp
    • Silence
    • Silent Image
    • Simulacrum
    • Sleep
    • Sleet Storm
    • Slow
    • Spare the Dying
    • Speak with Animals
    • Speak with Dead
    • Speak with Plants
    • Spider Climb
    • Spike Growth
    • Spirit Guardians
    • Spiritual Weapon
    • Stinking Cloud
    • Stone Shape
    • Stoneskin
    • Storm of Vengeance
    • Suggestion
    • Sunbeam
    • Sunburst
    • Symbol
    • Telekinesis
    • Telepathic Bond
    • Teleport
    • Teleportation Circle
    • Thaumaturgy
    • Thunderwave
    • Time Stop
    • Tiny Hut
    • Tongues
    • Transport via Plants
    • Tree Stride
    • True Polymorph
    • True Resurrection
    • True Seeing
    • True Strike
    • Unseen Servant
    • Vampiric Touch
    • Vicious Mockery
    • Wall of Fire
    • Wall of Force
    • Wall of Ice
    • Wall of Stone
    • Wall of Thorns
    • Warding Bond
    • Water Breathing
    • Water Walk
    • Web
    • Weird
    • Wind Walk
    • Wind Wall
    • Wish
    • Word of Recall
    • Zone of Truth
  • Traps
    • Traps in Play
      • Triggering a Trap
      • Detecting and Disabling a Trap
      • Trap Effects
      • Complex Traps
    • Sample Traps
      • Collapsing Roof
      • Falling Net
      • Fire-Breathing Statue
      • Pits
      • Poison Darts
      • Poison Needle
      • Rolling Sphere
      • Sphere of Annihilation
  • Diseases
    • Sample Diseases
      • Cackle Fever
      • Sewer Plague
      • Sight Rot
  • Madness
    • Going Mad
    • Madness Effects
      • Short-Term Madness
      • Long-Term Madness
      • Indefinite Madness
    • Curing Madness
  • Objects
    • Statistics for Objects
      • Object Armor Class
      • Object Hit Points
  • Poisons
    • Poisons
    • Sample Poisons
  • Magic Items
    • Attunement
    • Wearing and Wielding Items
      • Multiple Items of the Same Kind
      • Paired Items
    • Activating an Item
      • Command Word
      • Consumables
      • Spells
      • Charges
  • Magic Items A-Z
    • Adamantine Armor
    • Ammunition, +1, +2, or +3
    • Amulet of Health
    • Amulet of Proof against Detection and Location
    • Amulet of the Planes
    • Animated Shield
    • Apparatus of the Crab
      • Apparatus of the Crab Levers
    • Armor, +1, +2, or +3
    • Armor of Invulnerability
    • Armor of Resistance
    • Armor of Vulnerability
    • Arrow-Catching Shield
    • Arrow of Slaying
    • Bag of Beans
    • Bag of Devouring
    • Bag of Holding
    • Bag of Tricks
      • Gray Bag of Tricks
      • Rust Bag of Tricks
      • Tan Bag of Tricks
    • Bead of Force
    • Belt of Dwarvenkind
    • Belt of Giant Strength
    • Berserker Axe
    • Boots of Elvenkind
    • Boots of Levitation
    • Boots of Speed
    • Boots of Striding and Springing
    • Boots of the Winterlands
    • Bowl of Commanding Water Elementals
    • Bracers of Archery
    • Bracers of Defense
    • Brazier of Commanding Fire Elementals
    • Brooch of Shielding
    • Broom of Flying
    • Candle of Invocation
    • Cape of the Mountebank
    • Carpet of Flying
    • Censer of Controlling Air Elementals
    • Chime of Opening
    • Circlet of Blasting
    • Cloak of Arachnida
    • Cloak of Displacement
    • Cloak of Elvenkind
    • Cloak of Protection
    • Cloak of the Bat
    • Cloak of the Manta Ray
    • Crystal Ball
    • Cube of Force
      • Cube of Force Faces
    • Cubic Gate
    • Dagger of Venom
    • Dancing Sword
    • Decanter of Endless Water
    • Deck of Illusions
    • Deck of Many Things
      • Avatar of Death
    • Defender
    • Demon Armor
    • Dimensional Shackles
    • Dragon Scale Mail
    • Dragon Slayer
    • Dust of Disappearance
    • Dust of Dryness
    • Dust of Sneezing and Choking
    • Dwarven Plate
    • Dwarven Thrower
    • Efficient Quiver
    • Efreeti Bottle
    • Elemental Gem
    • Elven Chain
    • Eversmoking Bottle
    • Eyes of Charming
    • Eyes of Minute Seeing
    • Eyes of the Eagle
    • Feather Token
    • Figurine of Wondrous Power
      • Giant Fly
    • Flame Tongue
    • Folding Boat
    • Frost Brand
    • Gauntlets of Ogre Power
    • Gem of Brightness
    • Gem of Seeing
    • Giant Slayer
    • Glamoured Studded Leather
    • Gloves of Missile Snaring
    • Gloves of Swimming and Climbing
    • Goggles of Night
    • Hammer of Thunderbolts
    • Handy Haversack
    • Hat of Disguise
    • Headband of Intellect
    • Helm of Brilliance
    • Helm of Comprehending Languages
    • Helm of Telepathy
    • Helm of Teleportation
    • Holy Avenger
    • Horn of Blasting
    • Horn of Valhalla
    • Horseshoes of a Zephyr
    • Horseshoes of Speed
    • Immovable Rod
    • Instant Fortress
    • Ioun Stone
    • Iron Bands of Binding
    • Iron Flask
    • Javelin of Lightning
    • Lantern of Revealing
    • Luck Blade
    • Mace of Disruption
    • Mace of Smiting
    • Mace of Terror
    • Mantle of Spell Resistance
    • Manual of Bodily Health
    • Manual of Gainful Exercise
    • Manual of Golems
    • Manual of Quickness of Action
    • Marvelous Pigments
    • Medallion of Thoughts
    • Mirror of Life Trapping
    • Mithral Armor
    • Necklace of Adaptation
    • Necklace of Fireballs
    • Necklace of Prayer Beads
    • Nine Lives Stealer
    • Oathbow
    • Oil of Etherealness
    • Oil of Sharpness
    • Oil of Slipperiness
    • Pearl of Power
    • Periapt of Health
    • Periapt of Proof against Poison
    • Periapt of Wound Closure
    • Philter of Love
    • Pipes of Haunting
    • Pipes of the Sewers
    • Plate Armor of Etherealness
    • Portable Hole
    • Potion of Animal Friendship
    • Potion of Clairvoyance
    • Potion of Climbing
    • Potion of Diminution
    • Potion of Flying
    • Potion of Gaseous Form
    • Potion of Giant Strength
    • Potion of Growth
    • Potion of Healing
      • Potions of Healing
    • Potion of Heroism
    • Potion of Invisibility
    • Potion of Mind Reading
    • Potion of Poison
    • Potion of Resistance
    • Potion of Speed
    • Potion of Water Breathing
    • Restorative Ointment
    • Ring of Animal Influence
    • Ring of Djinni Summoning
    • Ring of Elemental Command
    • Ring of Evasion
    • Ring of Feather Falling
    • Ring of Free Action
    • Ring of Invisibility
    • Ring of Jumping
    • Ring of Mind Shielding
    • Ring of Protection
    • Ring of Regeneration
    • Ring of Resistance
    • Ring of Shooting Stars
    • Ring of Spell Storing
    • Ring of Spell Turning
    • Ring of Swimming
    • Ring of Telekinesis
    • Ring of the Ram
    • Ring of Three Wishes
    • Ring of Warmth
    • Ring of Water Walking
    • Ring of X-ray Vision
    • Robe of Eyes
    • Robe of Scintillating Colors
    • Robe of Stars
    • Robe of the Archmagi
    • Robe of Useful Items
    • Rod of Absorption
    • Rod of Alertness
    • Rod of Lordly Might
    • Rod of Rulership
    • Rod of Security
    • Rope of Climbing
    • Rope of Entanglement
    • Scarab of Protection
    • Scimitar of Speed
    • Shield, +1, +2, or +3
    • Shield of Missile Attraction
    • Slippers of Spider Climbing
    • Sovereign Glue
    • Spell Scroll
      • Spell Scroll
    • Spellguard Shield
    • Sphere of Annihilation
    • Staff of Charming
    • Staff of Fire
    • Staff of Frost
    • Staff of Healing
    • Staff of Power
    • Staff of Striking
    • Staff of Swarming Insects
    • Staff of the Magi
    • Staff of the Python
    • Staff of the Woodlands
    • Staff of Thunder and Lightning
    • Staff of Withering
    • Stone of Controlling Earth Elementals
    • Stone of Good Luck (Luckstone)
    • Sun Blade
    • Sword of Life Stealing
    • Sword of Sharpness
    • Sword of Wounding
    • Talisman of Pure Good
    • Talisman of the Sphere
    • Talisman of Ultimate Evil
    • Tome of Clear Thought
    • Tome of Leadership and Influence
    • Tome of Understanding
    • Trident of Fish Command
    • Universal Solvent
    • Vicious Weapon
    • Vorpal Sword
    • Wand of Binding
    • Wand of Enemy Detection
    • Wand of Fear
    • Wand of Fireballs
    • Wand of Lightning Bolts
    • Wand of Magic Detection
    • Wand of Magic Missiles
    • Wand of Paralysis
    • Wand of Polymorph
    • Wand of Secrets
    • Wand of the War Mage, +1, +2, or +3
    • Wand of Web
    • Wand of Wonder
    • Weapon, +1, +2, or +3
    • Well of Many Worlds
    • Wind Fan
    • Winged Boots
    • Wings of Flying
  • Sentient Magic Items
    • Creating Sentient Magic Items
      • Abilities
      • Communication
      • Senses
      • Alignment
      • Special Purpose
    • Conflict
  • Artifacts
    • Orb of Dragonkind
  • Monsters
    • Size
      • Size Categories
    • Modifying Creatures
    • Type
      • Tags
    • Alignment
    • Armor Class
    • Hit Points
      • Hit Dice by Size
    • Speed
      • Burrow
      • Climb
      • Fly
      • Swim
    • Ability Scores
    • Saving Throws
      • Proficiency Bonus by Challenge Rating
    • Skills
    • Vulnerabilities, Resistances, and Immunities
    • Senses
      • Blindsight
      • Darkvision
      • Armor, Weapon, and Tool Proficiencies
      • Tremorsense
      • Truesight
    • Languages
      • Telepathy
    • Challenge
      • Experience Points
    • Special Traits
      • Innate Spellcasting
      • Spellcasting
      • Psionics
    • Actions
      • Melee and Ranged Attacks
      • Multiattack
      • Ammunition
    • Reactions
    • Limited Usage
      • Grapple Rules for Monsters
    • Equipment
    • Legendary Creatures
      • Legendary Actions
      • A Legendary Creature's Lair
  • Monsters (A)
    • Aboleth
    • Angels
      • Deva
      • Planetar
      • Solar
    • Animated Objects
      • Animated Armor
      • Flying Sword
      • Rug of Smothering
      • Ankheg
      • Azer
  • Monsters (B)
    • Basilisk
    • Behir
    • Bugbear
    • Bulette
  • Monsters (C)
    • Centaur
    • Chimera
    • Chuul
    • Cloaker
    • Cockatrice
    • Couatl
  • Monsters (D)
    • Darkmantle
    • Demons
      • Balor
      • Dretch
      • Glabrezu
      • Hezrou
      • Marilith
      • Nalfeshnee
      • Quasit
      • Vrock
    • Devils
      • Barbed Devil
      • Bearded Devil
      • Bone Devil
      • Chain Devil
      • Erinyes
      • Horned Devil
      • Ice Devil
      • Imp
      • Lemure
      • Pit Fiend
    • Dinosaurs
      • Plesiosaurus
      • Triceratops
      • Tyrannosaurus Rex
      • Doppelganger
    • Black Dragon
      • Ancient Black Dragon
      • Adult Black Dragon
      • Young Black Dragon
      • Black Dragon Wyrmling
    • Blue Dragon
      • Ancient Blue Dragon
      • Adult Blue Dragon
      • Young Blue Dragon
      • Blue Dragon Wyrmling
    • Green Dragon
      • Ancient Green Dragon
      • Adult Green Dragon
      • Young Green Dragon
      • Green Dragon Wyrmling
    • Red Dragon
      • Ancient Red Dragon
      • Adult Red Dragon
      • Young Red Dragon
      • Red Dragon Wyrmling
    • White Dragon
      • Ancient White Dragon
      • Adult White Dragon
      • Young White Dragon
      • White Dragon Wyrmling
    • Brass Dragon
      • Ancient Brass Dragon
      • Adult Brass Dragon
      • Young Brass Dragon
      • Brass Dragon Wyrmling
    • Bronze Dragon
      • Ancient Bronze Dragon
      • Adult Bronze Dragon
      • Young Bronze Dragon
      • Bronze Dragon Wyrmling
    • Copper Dragon
      • Ancient Copper Dragon
      • Adult Copper Dragon
      • Young Copper Dragon
      • Copper Dragon Wyrmling
    • Gold Dragon
      • Ancient Gold Dragon
      • Adult Gold Dragon
      • Young Gold Dragon
      • Gold Dragon Wyrmling
    • Silver Dragon
      • Ancient Silver Dragon
      • Adult Silver Dragon
      • Young Silver Dragon
      • Silver Dragon Wyrmling
      • Dragon Turtle
      • Drider
      • Dryad
      • Duergar
  • Monsters (E)
    • Elementals
      • Air Elemental
      • Earth Elemental
      • Fire Elemental
      • Water Elemental
      • Elf, Drow
      • Ettercap
      • Ettin
  • Monsters (F)
    • Fungi
      • Shrieker
      • Violet Fungus
  • Monsters (G)
    • Gargoyle
    • Genies
      • Djinni
      • Efreeti
      • Ghost
    • Ghouls
      • Ghast
      • Ghoul
    • Giants
      • Cloud Giant
      • Fire Giant
      • Frost Giant
      • Hill Giant
      • Stone Giant
      • Storm Giant
      • Gibbering Mouther
      • Gnoll
      • Gnome, Deep (Svirfneblin)
      • Goblin
    • Golems
      • Clay Golem
      • Flesh Golem
      • Iron Golem
      • Stone Golem
      • Gorgon
      • Grick
      • Griffon
      • Grimlock
  • Monsters (H)
    • Hags
      • Green Hag
      • Night Hag
      • Sea Hag
      • Half-Dragon Template
      • Harpy
      • Hell Hound
      • Hippogriff
      • Hobgoblin
      • Homunculus
      • Hydra
  • Monsters (I)
    • Invisible Stalker
  • Monsters (K)
    • Kobold
    • Kraken
  • Monsters (L)
    • Lamia
    • Lich
    • Lizardfolk
    • Lycanthropes
      • Werebear
      • Wereboar
      • Wererat
      • Weretiger
      • Werewolf
  • Monsters (M)
    • Magmin
    • Manticore
    • Medusa
    • Mephits
      • Dust Mephit
      • Ice Mephit
      • Magma Mephit
      • Steam Mephit
      • Merfolk
      • Merrow
      • Mimic
      • Minotaur
    • Mummies
      • Mummy
      • Mummy Lord
  • Monsters (N)
    • Nagas
      • Guardian Naga
      • Spirit Naga
      • Nightmare
  • Monsters (O)
    • Ogre
    • Oni
    • Oozes
      • Black Pudding
      • Gelatinous Cube
      • Gray Ooze
      • Ochre Jelly
      • Orc
      • Otyugh
      • Owlbear
  • Monsters (P)
    • Pegasus
    • Pseudodragon
    • Purple Worm
  • Monsters (R)
    • Rakshasa
    • Remorhaz
    • Roc
    • Roper
    • Rust Monster
  • Monsters (S)
    • Sahuagin
    • Salamander
    • Satyr
    • Shadow
    • Shambling Mound
    • Shield Guardian
    • Skeletons
      • Skeleton
      • Minotaur Skeleton
      • Warhorse Skeleton
      • Specter
    • Sphinxes
      • Androsphinx
      • Gynosphinx
      • Sprite
      • Stirge
      • Succubus/Incubus
  • Monsters (T)
    • Tarrasque
    • Treant
    • Troll
  • Monsters (U)
    • Unicorn
  • Monsters (V)
    • Vampires
      • Vampire
      • Vampire Spawn
  • Monsters (W)
    • Wight
    • Will-o'-Wisp
    • Wraith
    • Wyvern
  • Monsters (X)
    • Xorn
  • Monsters (Z)
    • Zombies
      • Zombie
      • Ogre Zombie
  • Appendix PH-A: Conditions
    • Blinded
    • Charmed
    • Deafened
    • Exhaustion
    • Frightened
    • Grappled
    • Incapacitated
    • Invisible
    • Paralyzed
    • Petrified
    • Poisoned
    • Prone
    • Restrained
    • Stunned
    • Unconscious
  • Appendix PH-B: Fantasy-Historical Pantheons
    • The Celtic Pantheon
    • The Greek Pantheon
    • The Egyptian Pantheon
    • The Norse Pantheon
  • Appendix PH-C: The Planes of Existence
    • The Material Plane
    • Beyond the Material
      • Planar Travel
      • Transitive Planes
      • Inner Planes
      • Outer Planes
  • Appendix MM-A: Miscellaneous Creatures
    • Ape
      • Actions
    • Awakened Shrub
      • Traits
      • Actions
    • Awakened Tree
      • Traits
      • Actions
    • Axe Beak
      • Actions
    • Baboon
      • Traits
      • Actions
    • Badger
      • Traits
      • Actions
    • Bat
      • Traits
      • Actions
    • Black Bear
      • Traits
      • Actions
    • Blink Dog
      • Traits
      • Actions
    • Blood Hawk
      • Traits
      • Actions
    • Boar
      • Traits
      • Actions
    • Brown Bear
      • Traits
      • Actions
    • Camel
      • Actions
    • Cat
      • Traits
      • Actions
    • Constrictor Snake
      • Actions
    • Crab
      • Traits
      • Actions
    • Crocodile
      • Traits
      • Actions
    • Death Dog
      • Traits
      • Actions
    • Deer
      • Actions
    • Dire Wolf
      • Traits
      • Actions
    • Draft Horse
      • Actions
    • Eagle
      • Traits
      • Actions
    • Elephant
      • Traits
      • Actions
    • Elk
      • Traits
      • Actions
    • Flying Snake
      • Traits
      • Actions
    • Frog
      • Traits
    • Giant Ape
      • Actions
    • Giant Badger
      • Traits
      • Actions
    • Giant Bat
      • Traits
      • Actions
    • Giant Boar
      • Traits
      • Actions
    • Giant Centipede
      • Actions
    • Giant Constrictor Snake
      • Actions
    • Giant Crab
      • Traits
      • Actions
    • Giant Crocodile
      • Traits
      • Actions
    • Giant Eagle
      • Traits
      • Actions
    • Giant Elk
      • Traits
      • Actions
    • Giant Fire Beetle
      • Traits
      • Actions
    • Giant Frog
      • Traits
      • Actions
    • Giant Goat
      • Traits
      • Actions
    • Giant Hyena
      • Traits
      • Actions
    • Giant Lizard
      • Actions
    • Giant Octopus
      • Traits
      • Actions
    • Giant Owl
      • Traits
      • Actions
    • Giant Poisonous Snake
      • Actions
    • Giant Rat
      • Traits
      • Actions
      • Variant: Diseased Giant Rats
    • Giant Scorpion
      • Actions
    • Giant Sea Horse
      • Traits
      • Actions
    • Giant Shark
      • Traits
      • Actions
    • Giant Spider
      • Traits
      • Actions
    • Giant Toad
      • Traits
      • Actions
    • Giant Vulture
      • Traits
      • Actions
    • Giant Wasp
      • Actions
    • Giant Weasel
      • Traits
      • Actions
    • Giant Wolf Spider
      • Traits
      • Actions
    • Goat
      • Traits
      • Actions
    • Hawk
      • Traits
      • Actions
    • Hunter Shark
      • Traits
      • Actions
    • Hyena
      • Traits
      • Actions
    • Jackal
      • Traits
      • Actions
    • Killer Whale
      • Traits
      • Actions
    • Lion
      • Traits
      • Actions
    • Lizard
      • Actions
    • Mammoth
      • Traits
      • Actions
    • Mastiff
      • Traits
      • Actions
    • Mule
      • Traits
      • Actions
    • Octopus
      • Traits
      • Actions
    • Owl
      • Traits
      • Actions
    • Panther
      • Traits
      • Actions
    • Phase Spider
      • Traits
      • Actions
    • Poisonous Snake
      • Actions
    • Polar Bear
      • Traits
      • Actions
    • Pony
      • Actions
    • Quipper
      • Traits
      • Actions
    • Rat
      • Traits
      • Actions
    • Raven
      • Traits
      • Actions
    • Reef Shark
      • Traits
      • Actions
    • Rhinoceros
      • Traits
      • Actions
    • Riding Horse
      • Actions
    • Saber-Toothed Tiger
      • Traits
      • Actions
    • Scorpion
      • Actions
    • Sea Horse
      • Traits
    • Spider
      • Traits
      • Actions
    • Swarm of Bats
      • Traits
      • Actions
    • Swarm of Insects
      • Traits
      • Actions
    • Swarm of Poisonous Snakes
      • Traits
      • Actions
    • Swarm of Quippers
      • Traits
      • Actions
    • Swarm of Rats
      • Traits
      • Actions
    • Swarm of Ravens
      • Traits
      • Actions
    • Variant: Insect Swarms
    • Tiger
      • Traits
      • Actions
    • Vulture
      • Traits
      • Actions
    • Warhorse
      • Traits
      • Actions
    • Weasel
      • Traits
      • Actions
    • Winter Wolf
      • Traits
      • Actions
    • Wolf
      • Traits
      • Actions
    • Worg
      • Traits
      • Actions
  • Appendix MM-B: Nonplayer Characters
    • Customizing NPCs
    • Acolyte
      • Traits
      • Actions
    • Archmage
      • Traits
      • Actions
    • Assassin
      • Traits
      • Actions
    • Bandit
      • Actions
    • Bandit Captain
      • Actions
      • Reactions
    • Berserker
      • Traits
      • Actions
    • Commoner
      • Actions
    • Cultist
      • Traits
      • Actions
    • Cult Fanatic
      • Traits
      • Actions
    • Druid
      • Traits
      • Actions
    • Gladiator
      • Traits
      • Actions
      • Reactions
    • Guard
      • Actions
    • Knight
      • Traits
      • Actions
      • Reactions
    • Mage
      • Traits
      • Actions
    • Noble
      • Actions
      • Reactions
    • Priest
      • Traits
      • Actions
    • Scout
      • Traits
      • Actions
    • Spy
      • Traits
      • Actions
    • Thug
      • Traits
      • Actions
    • Tribal Warrior
      • Traits
      • Actions
    • Veteran
      • Actions
  1. Rules
  2. Monsters (E)

Elementals

Air ElementalEarth ElementalFire ElementalWater ElementalElf, DrowEttercapEttin

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.