White Dragon Wyrmling
Medium dragon, chaotic evil
- Armor Class 16 (natural armor)
- Hit Points 32 (5d8 + 10)
- Speed 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 14 | 10 | 14 | 5 | 10 | 11 |
| Modifier | +2 | +0 | +2 | -3 | +0 | +0 |
| Saving Throw | +2 | +2 | +4 | -3 | +2 | +2 |
- Skills Perception +4, Stealth +2
- Damage Immunities cold
- Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages Draconic
- Challenge 2 (450 XP)
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath (Recharge 5-6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.