Tyrannosaurus Rex

Huge beast, unaligned

  • Armor Class 13 (natural armor)
  • Hit Points 136 (13d12 + 52)
  • Speed 50 ft.
Str. Dex. Con. Int. Wis. Cha.
Score 25 10 19 2 12 9
Modifier +7 +0 +4 -4 +1 -1
Saving Throw +7 +0 +4 -4 +1 -1
  • Skills Perception +4
  • Senses passive Perception 14
  • Languages —
  • Challenge 8 (3,900 XP)

Actions

Multiattack. The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.

Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.