Triceratops
Huge beast, unaligned
- Armor Class 13 (natural armor)
- Hit Points 95 (10d12 + 30)
- Speed 50 ft.
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 22 | 9 | 17 | 2 | 11 | 5 |
| Modifier | +6 | -1 | +3 | -4 | +0 | -3 |
| Saving Throw | +6 | -1 | +3 | -4 | +0 | -3 |
- Senses passive Perception 10
- Languages —
- Challenge 5 (1,800 XP)
Traits
Trampling Charge. If the triceratops moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.
Actions
Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.
Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.