Avatar of Death
Medium undead, neutral evil
- Armor Class 20
- Hit Points half the hit point maximum of its summoner
- Speed 60 ft., fly 60 ft. (hover)
| Str. | Dex. | Con. | Int. | Wis. | Cha. | |
|---|---|---|---|---|---|---|
| Score | 16 | 16 | 16 | 16 | 16 | 16 |
| Modifier | +3 | +3 | +3 | +3 | +3 | +3 |
| Saving Throw | +3 | +3 | +3 | +3 | +3 | +3 |
- Damage Immunities necrotic, poison
- Condition Immunities charmed, frightened, paralyzed, petrified, poisoned, unconscious
- Senses darkvision 60 ft., truesight 60 ft., passive Perception 13
- Languages all languages known to its summoner
- Challenge — (0 XP)
Traits
Incorporeal Movement. The avatar can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Turning Immunity. The avatar is immune to features that turn undead.
Actions
Reaping Scythe. The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing damage plus 4 (1d8) necrotic damage.
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode.